Game Design - a-n The Artists Information Company

Blog Post

Dungeon Crawling 4: Going Deeper

Having spent all this research time looking at different ways of approaching game design it was time to learn how to take the project one step further – into the realm of 3D. Being trained in photography and video editing […]

0 0
Blog Post

Dungeon Crawling 3: The Descent

My aim with the a-n bursary I received was to build an imaginary subterranean location as a basis for an art work which in its most basic form is both open-ended and critically interesting for the player to explore. The […]

0 0